Much of the music seems to be recycled straight out of MI3.The 6- polygons-per- model style may have worked in Grim Fandango, but not in here. While the backgrounds are quite beautiful, the characters look like they belong in the year 1996.It's quite sad that the playability on the first episode made a decade ago is years ahead of the 3D crap presented here. No two ways about it, the controls simply suck ass. The user interface is downright terrible.Ok, now I've gotten my hands on the game. But the hand- drawn characters in the 3rd part looked so much better than the low- polygon models you see here.īut remember that with really low expectations, you can only be pleasantly surprised. There are some screenshots available at, and I must admit they look OK. (which happen to the best games of this genre ever) Not many details on the story are available as of now, but I'm guessing it will be similar to The Curse of Monkey Island: Short and inconsistent with the first two episodes. With that patented slow and frustrating control system made popular by Alone in the Dark. Since some dumbass decided some years ago that everything from word processors to adventure games has to be in 3D, this one will be too. The fourth installment in The Secret of Monkey Island series from LucasArts, scheduled for a fall 2000 release.
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